Real Golf, Real Practice, Real Portable
Real Golf, ready to play right out of the box
Real Golf, ready to play right out of the box
Play countless top-quality courses with Uneekor Third-Party Software, launch our advanced Refine+ and GameDay software, or easily integrate classics like GSPro.
With 50k devices distributed worldwide, players across the globe are enhancing their game with our advanced Refine+, GameDay, and Uneekor Third-Party Software.
Champion Package
With 50k devices distributed worldwide, players across the globe are enhancing their game with our advanced Refine+, GameDay, and Uneekor Third-Party Software.
Closed Beta
With 50k devices distributed worldwide, players across the globe are enhancing their game with our advanced Refine+, GameDay, and Uneekor Third-Party Software.
Third-party Connector
With 50k devices distributed worldwide, players across the globe are enhancing their game with our advanced Refine+, GameDay, and Uneekor Third-Party Software.
Third-party Connector
With 50k devices distributed worldwide, players across the globe are enhancing their game with our advanced Refine+, GameDay, and Uneekor Third-Party Software.
Third-party Connector
Real Practice where ever you are
Real Practice where ever you are
Upgrade your practice sessions and train like the pros. Whether you're at home, on the range, or on the course, EYE MINI provides the real-time data with Club Optix, Dimple Optix, and 18 data points wherever and however you practice.
Real Portable for any practice session
Real Portable for any practice session
No matter if you’re at home, on the range, or on the course EYE MINI is ready with a rechargeable battery and easy to read E-ink display.
19 data points for ball and club included
19 data points for ball and club included
Every data point that you need at your fingertips, not behind a paywall. Use actionable data to elevate your training. When paired with Performance Optix technology, it’s never been easier to define and expand your skill set anywhere you play.
Ball Data | |
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Ball Speed | Velocity at which the ball is traveling when it leaves the club face after impact. |
Side Spin | Horizontal spin measurement affecting golf ball movement left or right in flight. |
Back Spin | Measurement of reverse rotation of the golf ball relative to its trajectory (Backspin generates upward lift and stopping power upon landing). |
Side Angle | Angle at which the ball starts its flight, relative to a straight target line (Horizontal launch angle). |
Side Total* | Deviation left or right of the target while the ball is in the air. |
Launch Angle | The initial vertical launch angle of the golf ball post-clubface impact (relative to the ground). |
Angle of Descent* | The descent angle of the golf ball after reaching its peak trajectory. |
Flight Time* | The total amount of time the golf ball is in the air. |
Spin Axis* | The imaginary line around which a spinning object rotates. In the context of sports like golf or baseball, it specifically refers to the axis around which the ball is spinning. In golf, the spin axis affects the ball's trajectory, determining whether it will curve to the left or right during flight. |
Distance to Apex* | The distance covered by the ball in the air until it reaches the highest point of its trajectory. |
Apex* | The peak height of the ball’s trajectory. |
Ball Flight Type* | Description of the balls initial start direction and shot shape. |
Carry Distance | Total distance the ball traveled in the air. |
Run* | Distance the ball travels after making contact with the ground. |
Total Distance* | Total distance the golf ball travels including the carry and run. |
Club Data | |
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Club Speed | The speed of the club at impact. |
Smash Factor | Quantifies the efficiency of impact between the club face and the golf ball. It is calculated by dividing the speed of the ball by the speed of the club head at impact. A higher smash factor indicates a more efficient transfer of energy from the club to the ball, typically resulting in greater distance and accuracy. |
Attack Angle | The angle at which the clubhead approaches the ball during a golf swing. It is measured relative to the ground and indicates whether the clubhead is moving downward, level, or upward at impact. A positive attack angle means the clubhead is descending into the ball, while a negative angle indicates the clubhead is ascending or sweeping upwards. |
Club Path | The in to out, or out to in movement of the club head’s geometric center at the center at the time of impact. Club Path is the direction (right or left) the club head is moving at impact and is measured relative to the target line. |
* VIEW Software required to see these data points.
More Options, More Golf
More Options, More Golf
Choose a Uneekor package: Go Pro with everything you need to play more golf or be a Champion and leave nothing on the course.
Player Package
$0
- Ball Data Points
- Club Data Points
- Uneekor View PC Software
- Single Profile
- 15 Sessions
- Power U Report
- Third-party Connector
- Refine+
Most Popluar
Pro Package
$199/ year
- Ball Data Points
- Club Data Points
- Uneekor View PC Software
- 5 Profiles
- 100 Sessions
- Power U Report
- Third-party Connector
- Refine+
Champion Package
$399/ year
- Ball Data Points
- Club Data Points
- Uneekor View PC Software
- 50 Profiles
- 500 Sessions
- Power U Report
- Third-party Connector
- Refine+
Player Package Included | PRO Package $199/year | CHAMPION Package $399/year | |
---|---|---|---|
Ball Data Points Ball Speed, Launch Angle, Back Spin, Side Spin, Side Angle, Side Distance, Carry Distance | |||
Club Data Points (requires club stickers) Club Speed, Attack Angle, Smash Factor, Club Path | |||
VIEW (PC Version) | |||
Profiles | 1 | 5 | 50 |
Sessions Per Profile | 15 | 100 | 500 |
Power U Report | 500 | 1000 | |
VIEW Air App (iPad) Some features will require pro or champion package | |||
Refine+ | |||
3rd Party Connector |
* 3 months Champion Package trial included with purchase.
* This device is region locked. For sale and use in U.S. and Canada ONLY.
* This device is region locked. For sale and use in U.S. and Canada ONLY.
Unlock a new level of precision in your game with the EYE MINI – where cutting-edge technology meets affordability. Elevate your skills without stretching your budget.
More details
Recommended | |
---|---|
CPU | Intel i7 or higher, 10th generation or later |
RAM | 16GB or more |
GPU | NVIDIA RTX 30 series or later |
GPU Memory | 16GB or more |
Hard Drive | 200GB or more of available space |
OS | Windows 11 (64-bit only) |
Minimum | |
---|---|
CPU | Intel i5 8400 |
RAM | 16GB |
GPU | GeForce GTX 1060 |
OS | Windows 10 (64-bit only) Version 1803 or higher*** |